Update#2
Anciana Lorda 0.5 » Devlog
This update include a number of change, addition and bugs fixes. If anyone spots new bugs in this build, please let us know !
Gameplay
- We've fixed some bugs regarding obstacles.
- We've updated and fixed the moment of choice with the beggar, now it works differently.
- We've added indications in the UI when the player approaches an area where he encounters a new mechanic.
- We've added a death condition in the test phase.
Sound
- We've added some feedbacks.
When you activate and desactivate the flashlight
When you give a blow with the baseball bat
When the character run
- We've added and fixed some atmospherical sound.
Graphics
- We've updated and fixed some props and textures.
- We've updated the lighting and post-process.
UI
- We've updated the HUD.
We have enlarged and highlighted the important icons and reduced the non-essential ones.
The flashlight icon change state if it is on or off.
Now there is the time displayed in the lower left corner of the HUD.
- We've added indications in the UI when the player approaches an area where he encounters a new mechanic.
Files
AncianaLorda_v0.4.wetransfer
External
May 09, 2021
Get Anciana Lorda 0.5
Anciana Lorda 0.5
Status | In development |
Authors | eartsup-toulouse, Pahzz, Loris Leblond, ImpactCursed, MeeloIsTrying |
Genre | Adventure |
Tags | 3D, Atmospheric, Exploration, First-Person, Mystery, Narrative, Unity |
Languages | French |
Accessibility | Subtitles |
More posts
- Update#1Mar 28, 2021